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mat_specular

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Revision as of 19:54, 17 February 2025 by Kr0tchet (talk | contribs) (Created page with "{{LanguageBar}} {{this is a|console variable|name=mat_specular}} This boolean cvar, enables or disable specular reflections. {{Note|This console variable is flagged as "launcher"-only in {{l4d|1}} and {{l4d2|1}}, so use the following command instead: </br>{{L4d}} {{code|sm_cvar building_cubemaps <0 or 1>}} command (with SourceMod installed) or </br>{{L4d2}} {{code|script Convars.SetValue("mat_specular", "<0 or 1>")}} (using VScript).}} Cat...")
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mat_specular is a console variable available in all Source Source games. This boolean cvar, enables or disable specular reflections.

Note.pngNote:This console variable is flagged as "launcher"-only in Left 4 Dead and Left 4 Dead 2, so use the following command instead:
Left 4 Dead sm_cvar building_cubemaps <0 or 1> command (with SourceMod installed) or
Left 4 Dead 2 script Convars.SetValue("mat_specular", "<0 or 1>") (using VScript).