prop_minigun

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Revision as of 16:32, 16 September 2024 by Nescius (talk | contribs) (Created page with "{{LanguageBar}} {{TabsBar|main=prop_minigun}} {{obsolete}} {{CD|CPropMountedGun}} {{This is a|point entity|name=prop_minigun|game=Left 4 Dead 2}} For unknown reasons <code>pro...")
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Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
C++ Class hierarchy
CPropMountedGun
CBaseMountedWeapon
CDynamicProp
CBreakableProp
CBaseProp
CBaseAnimating
CBaseEntity

prop_minigun is a point entity available in Left 4 Dead 2 Left 4 Dead 2. For unknown reasons prop_minigun is in Left 4 Dead 2 Left 4 Dead 2 tied to C++ class CPropMountedGun. While in Left 4 Dead it's tied to CPropMinigun. FGD also uses wrong model.

Note.pngNote:Louis spawned from info_l4d1_survivor_spawn will NOT use this


See also