Obsidian Conflict
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Overview
Obsidian Conflict is a cooperative modification created for
Half-Life 2. It is a community based mod with focus on fun, cooperative, and physics-related puzzles. The mod has an open story, but is still set in the Half-Life 2 universe.
Obsidian Conflict is currently, only publicly available as a mod for via ModDB, however, the upcoming Steam re-release sees a port to
Source 2013 Multiplayer and features a new UI, enhanced weapon models and more.
Features
Co-Op Campaign
*Requires the game being mounted, done automatically if the desired game is installed.
Gamemodes Including
- Classic Coop
- Classic Coop Lives
- Teamplay
- Teamplay Lives
- Player Vs Player
Other
- Customizable Hud and Flashlight
- New NPCs
- Scoring System
- New Weapons
- Super Gravity Gun Support
- Custom Weapon Scripts
- Player Modules including Cloak and Shield
- Custom Player Models System
- Inventory system
- Series maps save your weapons and points over transitions
- Objects and npcs can transfer over level transitions and back again
- Previous maps in a series of maps are saved, so when you go back to them things stay as you left them. Just like SP Half-Life 2
- New Maps
- Advanced Customizability for Mappers
- Custom per map Sound Scripts, Configuration Files and Soundscapes
- Out of Hammer map modification via scripts
Mountable Games
Todo: Fill in the note section for any information about how or why the game is mounted by OC.
Reviews
See also
External links
Tools




- oc modify generator001 Compares a decomplied vmf to an edited copy of the vmf and outputs a mapname_modify.txt script with the updated changes. Tool made by Zteer.
- bspconv001 Reads the Lump information to be included in map file (extension bsp) used by Source engine games. Tool made by Zteer.