info_gascanister_launchpoint
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info_gascanister_launchpoint
is an e0 available in Counter-Strike: Global Offensive.

- The {{{game}}} parameter is inconsistent with the name defined by the {{csgo}} template. This can most likely be fixed by setting the value of the {{{game}}} parameter to Counter-Strike: Global Offensive.
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It's one of many new entities added with the Danger Zone update.
It's used for Survival mode maps to specify where gas canister missiles should launch from.
Keyvalues
- Name (targetname) ([todo internal name (i)]) <string>
- The name that other entities refer to this entity by.
- Entity Scripts (vscripts) ([todo internal name (i)]) <scriptlist> (in all games since
)
- Space delimited list of VScript files (without file extension) that are executed after all entities have spawned. The scripts are all executed in the same script scope, later ones overwriting any identical variables and functions.
- Script think function (thinkfunction) ([todo internal name (i)]) <string> (in all games since
)
- Name of a function in this entity's script which will be called automatically every 100 milliseconds (ten times a second) for the duration of the script. It can be used to create timers or to simulate autonomous behavior. The return value (if present) will set the time until the next call. Try to avoid expensive operations in this function, as it may cause performance problems.