weapon_9mmhandgun
Jump to navigation
Jump to search
The Glock 17 seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack disabled.
The Beretta seen in Half-Life, Half-Life: Opposing Force and Half-Life: Blue Shift with the HD Pack enabled.
weapon_9mmhandgun is an e0 available in
Half-Life,
Half-Life: Opposing Force, and
Half-Life: Blue Shift.Template:1 topicon
- The
{{{engine}}}parameter is inconsistent with the name defined by the {{1}} template.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page.
The pistol used in the Half-Life series. This weapon can be represented by two different class names, weapon_9mmhandgun and weapon_glock. Unlike many other entities that have their same class name in Half-Life and Half-Life: Source, only weapon_glock will work in the Source version of the game.
Key Values
- Name (targetname) <string>
- The targetname that other entities refer to this entity by, usually via the target, killtarget, and TriggerTarget KVs.
- Target (target) <targetname>
- The targetname of an entity this entity will trigger when activated.
- Pitch Yaw Roll (Y Z X) (angles) <QAngle>
- This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.
Flags
- Not In Deathmatch : [2048]
- Prevent this entity from attempting to spawn when
deathmatch(multiplayer) is enabled.