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Basic Construction

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Revision as of 18:54, 3 September 2023 by Aiden2014 (talk | contribs) (Aiden2014 moved page Dota 2 Workshop Tools/Level Design/Basic Construction to Dota 2 Workshop Tools/Level Design/Basic Construction/en: Moved this page to use MultiPage template.)
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Geometry construction in Hammer has undergone a significant improvement from the previous iteration. Brushes are no longer used and there is no longer a distinction when rendering static props versus mesh geometry. It is still possible to construct geometry in a similar fashion as before but new geometry manipulation tools make this somewhat inefficient compared to new methods.


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