Counter-Strike 2 Workshop Tools/Source Filmmaker
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This is a draft page. It is a work in progress open to editing by anyone.
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Remember to check for any notes left by the tagger at this article's talk page.
==Getting Started== * Getting Started * Source 2 Filmmaker Theory * Changes in Source 2 SFM * Source 2 SFM FAQs * Source 1 Filmmaker Wiki ==Lighting== * Lighting Fixes and Crashes * Working with Source 2 Volumetrics ==Workshop== * Extracting Assets From The Workshop ==Advanced== * Using In-Engine Constraints * Porting Source 1 Content to Source 2