Trigger wind

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Revision as of 04:37, 13 July 2022 by Nescius (talk | contribs) (-removed wrong info)
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Template:Base brush It is a trigger that pushes physics objects that touch its volume.

C++ In code, it is represented by theCTriggerWindclass, defined in thetriggers.cppfile.

See also

Keyvalues

Speed (speed) <integer>
The baseline for how hard the wind blows.
Speed Noise (SpeedNoise) <integer>
Noise added to wind speed +/-
Direction Noise (DirectionNoise) <integer>
Noise added to wind direction.
Hold Time (HoldTime) <integer>
Baseline for how long to wait before changing wind.
Hold Noise (HoldNoise) <integer>
Noise added to how long to wait before changing wind.
Pitch Yaw Roll (Y Z X) (angles) <QAngle>
This entity's orientation in the world. Pitch is rotation around the Y axis, yaw is the rotation around the Z axis, roll is the rotation around the X axis.

Inputs

SetSpeed <integerRedirectInput/integer>
Set the baseline for how hard the wind blows.


Outputs