Func bomb target
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Template:Base brush multi It marks where the bomb can be planted. The Terrorist holding the bomb must be able to touch the volume to plant. The radar will automatically label a func_bomb_target
as either "A" or "B", depending on which one was created first.
Keyvalues
- Heist Mode bomb Target (heistbomb) ([todo internal name (i)]) <boolean>
- Tells the bomb target that it's designed for the Heist game mode.
- Bomb Mount Target ([todo internal name (i)]) <targetname>
- Optionally, have the bomb be forced to a specific position and orientation after being planted. The position and angles are determined by the ones of a specified info_target.
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Inputs
- BombExplode !FGD
- Pretend the bomb exploded; fires the
BombExplode
output.
- BombDefused !FGD
- Pretend the bomb was defused; fires the
BombDefused
output.
- BombPlanted !FGD
- Pretend the bomb was planted; fires the
BombPlanted
output.
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Outputs
- BombExplode
- Fires when the bomb explodes.
- BombDefused
- Fires when the bomb is defused.
- BombPlanted
- Fires when the bomb is planted.
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