User:MrFunreal
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MrFunreal
Valve Developer Community
Member Since
23/12/2013
Personal
Date of Birth
31/08/1995
Country
Switzerland
Languages

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This article has been marked as a candidate for speedy deletion for the following reason:
Administrators / Moderators - Remember to check if anything links here and the page history before deleting.
Use {{Flag|de}} instead.
If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting.

This article has been marked as a candidate for speedy deletion for the following reason:
Administrators / Moderators - Remember to check if anything links here and the page history before deleting.
Use {{Flag|en}} instead.
If you object to this decision, then please discuss why here (If you make a discussion section also create this redirect page). If this page doesn't meet the criteria for speedy deletion, then please remove this notice, but do not remove it from pages that you have created yourselfAdministrators / Moderators - Remember to check if anything links here and the page history before deleting.
Online Presence
TUMTaRA
Asset fixes
I do things sometimes.
Creator of "The Ultimate Mod Testing and Reviewing Area" in various games.
Most of my source engine tomfoolery spans across the Left 4 Dead series,
Half-Life 2 series and
Garry's Mod. Although whatever game i play will probably be modified in a miniscule way.
One of my bigger projects is editing Left 4 Dead 2 FGD files to repair broken entities, remove unused entities, add new entities, and otherwise modify entities to make mapping easier.