这篇条目有关 Source引擎。如需详情,点击这里。

SpriteCard

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SpriteCard是一个像素着色器,可在所有的 起源 起源 游戏,自从 起源2007 起源2007 以来中使用。 这是用于与Source的粒子系统配合使用的精灵卡片。它支持Source粒子(参见Animated Particles)的非传统动画帧存储。

参数

$basetexture

距离和大小

$minsize $maxsize $minfadesize $maxfadesize $maxdistance $farfadeinterval

混合

$blendframes $dualsequence $sequence_blend_mode $maxlumframeblend1 $zoomanimateseq2 $addoverblend $addself $addbasetexture2

深度

$depthblend $depthblendscale $inversedepthblend $scenedepth

朝向

$orientation $orientationmatrix $aimatcamera

外观

$alpha $translucent $nocull $overbrightfactor $ramptexture $mod2x $opaque $muloutputbyalpha $intensity

顶点颜色

$vertexcolor $vertexalpha $vertexcolorlerp $lerpcolor1 $lerpcolor2 $vertexfogamount

其他

$extractgreenalpha $splinetype $useinstancing $alphatrailfade $radiustrailfade $shadowdepth $cropfactor

$distancealpha

$distancealpha $softedges $edgesoftnessstart $edgesoftnessend $outline $outlinecolor $outlinealpha $outlinestart0 $outlinestart1 $outlineend0 $outlineend1 $perparticleoutline