Template:Fl BaseTrigger

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Revision as of 05:26, 23 July 2024 by Popcorn (talk | contribs) (Looking to avoid usage of expensive {{game color}}. For me, this change reduces preview CPU/real time usage from 1.8 to 0.2 seconds.)
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BaseTrigger:
Clients (Survivors, Special Infected, Tanks Left 4 Dead seriesLeft 4 Dead series) : [1]
NPCs (Common Infected, Witches Left 4 Dead seriesLeft 4 Dead series) : [2]
Passes entities with classname func_pushable : [4]
Physics Objects : [8]
Only player ally NPCs : [16]
Only clients in vehicles : [32]
Everything (not including physics debris) : [64]
Only clients *not* in vehicles : [512]
Physics debris : [1024]
Only NPCs in vehicles (respects player ally flag) : [2048]
Disallow Bots (removed since Left 4 Dead) : [4096]