paint_sphere
		
		
		
		Jump to navigation
		Jump to search
		
paint_sphere  is an   e0  available in 
 Portal 2.
- The 
{{{game}}}parameter is inconsistent with the name defined by the {{portal2}} template. This can most likely be fixed by setting the value of the{{{game}}}parameter toPortal 2.
If a parameter is consistent but you're still seeing this warning, it may be an issue with the template itself. Please discuss it on the template's talk page. 
Entity description
It paints brush entities inside the sphere.
Keyvalues
- Paint Type ([todo internal name (i)]) <choices>
 - The type of paint.
- 0 : Bounce
 - 1 : Sticky (Broken when the game came out, changed into mirroring gel when the first DLC came out. Blobs are missing a texture.)
 - 2 : Speed
 - 3 : Portal
 - 4 : Erase
 
 
- Alpha Percent ([todo internal name (i)]) <float>
 - Alpha percent to control the density of paint, the value must be between 0 to 1
 
- Name (targetname) <string>[ Edit ]
 - The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. 
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities 
Inputs
- Paint
 - Apply paint with specified paint type inside the paint sphere