Modulate

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Modulate is an shader that modulates the colors of any pixels behind it. This can be effectively used to fake various features that Source may not support, such as vertex coloring or lightmapping on models (except for prop_static in Team Fortress 2), by creating a surface above the first one to modulate it.

GIF Animation showing "Modulate" shader in action

Description

Accepts only a $basetexture, and this texture will be used to modulate pixels.

Multiplies the color behind it with this surface's texture.







Tip.pngTip:Probably expensive if need to render many layers of this shader
Todo: Test performance.


See also