Func clip vphysics

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Revision as of 04:50, 4 July 2008 by Brandished (talk | contribs) (broken in tf2)
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Template:Wrongtitle Template:Base brush

Entity Description

A brush entity that is considered solid to vphysics; in layman's terms, an invisible wall.

Availability

Template:In game Template:Game-base Template:In code Although available, this entity does not work for Team Fortress 2.

Keyvalues

<filterclass> Filter to use to see if activator collides with me. See filter_activator_name for more explanation.

Inputs

Outputs