info_intermission
		
		
		
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|  Class hierarchy | 
|---|
| CInfoIntermission | 
|  intermission.cpp | 
info_intermission  is a   point entity  available in all  Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse.
 Source games. It defines a spot where dead players spawn as observers. If no info_intermission exist they spawn looking at their corpse. 
 Note:Doesn't work in
Note:Doesn't work in  Left 4 Dead 2. It is also deprecated for
 Left 4 Dead 2. It is also deprecated for  Black Mesa, use info_observer_menu instead for this game.
 Black Mesa, use info_observer_menu instead for this game.Todo: Add list of games it works in.
KeyValues
- Entity to look at (target) <targetname>
- Name of entity that dead players will face while in intermission at this spot.
























