rpg_missile
		
		
		
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|  Class hierarchy | 
|---|
| CMissile | 
|  weapon_rpg.cpp | 
rpg_missile  is a   model entity  available in  Half-Life 2 series,
 Half-Life 2 series,  Portal, and
 Portal, and 

 Source SDK Bases.
This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.
 Source SDK Bases.
This is the rocket created and launched by the rocket launcher's primary-fire. It is not affected by the gravity gun. The rocket follows the player's eye position upon firing. If spawned via other means, the rocket will automatically "fire" itself.

























