tf_logic_boss_battle

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Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
Info-red.png
This entity is not in the game by default, but got left over in the FGD.
This feature is not available anymore.
C++ Class hierarchy
CBossBattleLogic
CPointEntity
CBaseEntity
C++ tf_boss_battle_logic.cpp

tf_logic_boss_battle is a logical entity available in Team Fortress 2 Team Fortress 2. This was used to detect a Boss Battle map, a sub-gamemode for Raid mode, which is an early iteration of Mann vs. Machine. A well-built FGD entry of this entity is also left behind undisabled, misleading that its in a state of ready-to-use, when the majority of Raid's functionality (including its FGD entries) are not present anymore.


See also