Compiling under VS2003
Jump to navigation
Jump to search

This page was written for
Source 2007 or earlier. It may not be applicable to newer versions of the Source SDK.
For more up-to-date information, see Compiler choices.

For more up-to-date information, see Compiler choices.
Introduction
The following is a general guide to getting HL2 compiling under VS 2003.
Compiling
- Open Microsoft Visual Studio .NET 2003.
- Choose Open Project from the File menu.
- Navigate to the directory where you installed the source code. In our example, it would be C:\MyMod\Src.
- Open the game_sdk.sln file.
- Choose Rebuild Solution from the Build menu.
- Wait for the source code to build. You should now have two DLLs in your C:\Steam\SteamApps\SourceMods\MyMod\bin folder (depending on where your Steam is installed and what name you entered for your mod in the Create a Mod dialog). One is called client.dll and the other is called server.dll.