Template:en

From Valve Developer Community
< Template:Archived Page History
Revision as of 00:25, 28 December 2023 by Kr0tchet (talk | contribs) (Newer version doesnt seems to work on my system for some reasons.)
Jump to navigation Jump to search
Flag-white.pngEnglish (en)

BSPSource BSPSource is a GUI map decompiler for Source games, written in Java.

Based on VMEX, it converts BSP files into VMF ones that can be loaded in Hammer. It also includes numerous bug fixes over VMEX and new features for doing the conversion, such as extracting embedded assets, processing multiple BSPs at once, and more.

Icon-Bug.pngBug:Newer version (1.4.4) may not launch on some systems. Users can try to install Java 19 (or later) and download the 🖿bspsrc-jar-only.zip version and run the file, or alternatively, use older version of BSPSource.  [todo tested in ?]
Note.pngNote:Due to technical reasons, decompiling maps doesn't accurately recreate their original VMF state, often presenting issues such as invalid geometry solids or misplaced areaportal brushes in the decompiled file.
Template:ModernWorkaround
Note.pngNote:Depending on the decompilation protection present in some community-made maps, the conversion may be more difficult to work with.

BSP with File Packing

In the tab "Other" set tick in in "Extract embedded files". Then put downloaded files in game directory.

BSPInfo

BSPInfo is a mode of BSPSource that instead of decompiling .bsp files, analyses them. Content such as: bsp version, compression type, checksums, AppID, lumps and compile parameters. It can also extract embedded files similiarly to GCFScape GCFScape.

External Links