trigger_soundscape

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Revision as of 03:54, 17 April 2023 by MrFunreal (talk | contribs) (swapped template for modern counterpart)
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C++ Class hierarchy
CTriggerSoundscape
CBaseTrigger
CBaseToggle
CBaseEntity
C++ soundscape.cpp

Template:Entity It automatically triggers an env_soundscape_triggerable whenever a player is inside its volume and not triggering any other soundscape entities.

Keyvalues

Soundscape (soundscape) <targetname>
The env_soundscape_triggerable that this brush triggers.
Warning.pngRisk of Confusion:Not to be confused with the actual soundscape that the env_soundscape_triggerable then calls.

See Also