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{{PreservedEnt}}
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Note:In some/all multiplayer games, this is a preserved entity.
- On a new round, it will intentionally not reset itself to its default properties (including position).
Workaround:If this is an issue, you can use logic_auto to emulate resetting it.
Kill ing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
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{{PreservedEnt|In all games except {{hl2dm}}}}
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Note:In all games except , this is a preserved entity.
- On a new round, it will intentionally not reset itself to its default properties (including position).
Workaround:If this is an issue, you can use logic_auto to emulate resetting it.
Kill ing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
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{{PreservedEnt|0}}
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Note:This is a preserved entity.
- On a new round, it will intentionally not reset itself to its default properties (including position).
Workaround:If this is an issue, you can use logic_auto to emulate resetting it.
Kill ing it removes it forever, as it is not respawned on a new round.
- It cannot be spawned with a point_template.
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