Zh/List of L4D Instructor Messages

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本简体中文界面由大康汉化。汉化正在进行中…… 这是您可以通过在 info_game_event_proxyevent_name 字段中输入其名称来显示的提示信息列表。 确认以粗体字刻刻的条目可以工作,并且可以使用 info_game_event_proxy-s 进行调用。

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杂项提示

  • player_entered_checkpoint
'显示的字幕: Close the door once everyone is in 所有人进来后关上门
该标题显示为: 安全门图标,显示在安全门的末端(Template:Todo:zh-cn)


  • waiting_checkpoint_door_used
显示的字幕: Not all of your teammates are ready 并不是所有的队友都准备好了
该标题显示为: 感叹号图标出现在屏幕底部。


  • waiting_door_used_versus
Displayed caption: Wait for everyone to be ready first 先等所有人都准备好
This caption appears as: 感叹号图标出现在屏幕底部。


  • waiting_checkpoint_button_used
Displayed caption: Wait for everyone to be ready first 先等所有人都准备好
This caption appears as: 感叹号图标出现在屏幕底部。


  • explain_pre_radio
Displayed caption: Answer the radio 接听无线电
This caption appears as: 按钮图标,显示在触发者处。

终局启动前提示

  • explain_radio
显示的字幕1: Summon a rescue 呼叫救援
显示的字幕2: Be ready to fight the horde 准备与丧尸群战斗
This caption appears as: 按钮图标,显示在触发者处。


  • explain_gas_truck
显示的字幕1: Activate the fuel pump 启动燃油泵
显示的字幕2: Be ready to fight the horde 准备与丧尸群战斗
This caption appears as: 按钮图标,显示在目标实体(Target Entity)。

Explanations of various panic event starters

  • explain_panic_button
Displayed caption1: Flip the door switch...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_elevator_button
Displayed caption1: Call the elevator...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_lift_button
Displayed caption1: Call the lift...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_train_lever
Displayed caption1: Hit the bridge with the decoupled train car...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_gas_can_panic
Displayed caption1: Destroy the barricade...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_van_panic
Displayed caption1: Start the van to clear a path...
Displayed caption2: 'Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_crane
Displayed caption1: Use the lever to lower the crane...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_emergency_door
Displayed caption1: Open the emergency door...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_mainstreet
Displayed caption1: Lower the forklift to make a ramp...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_bridge
Displayed caption1: Close the floodgate to make a bridge...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_church_door
Displayed caption1: Tell him to let you in the safe room...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_generator_button
Displayed caption1: Start the generator...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_lift_lever
Displayed caption1: Lower the armored van...
Displayed caption2: Be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_howitzer
Displayed caption1: Fire the howitzer...
Displayed caption2: be ready to fight the horde
This caption appears as: Exclamation mark icon, appears at caller entity.


  • explain_repair_generator
Displayed caption1: Restart the generator...
Displayed caption2: Looks like a one way trip!
This caption appears as: Exclamation mark icon, appears at caller entity.

待完善: Verify if all of these work

Please try to call any of these using an info_game_event_proxy. Make sure you reset the game instructor counts and have setup the info_game_event_proxy properly before you decide wether it works or not. If it works, please highlight the name of the lesson in question with bold. If it doesn't work, make sure you did everything right. If you are absolutely 100% certain that it does not work then remove the lesson in question from the list.

待完善: How to make your own instructor lessons?

See also