User contributions for Steve the Pocket
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1 November 2015
- 21:3821:38, 1 November 2015 diff hist 0 m Light dynamic fixed case-sensitive typo that was causing the anchor link to fail
28 September 2015
- 13:5513:55, 28 September 2015 diff hist +124 Func rotating Added note that this doesn't work in TF2
21 June 2015
- 23:5023:50, 21 June 2015 diff hist +152 Counter-Strike: Global Offensive Phong shaded brushes! It only took them ten years.
- 23:4923:49, 21 June 2015 diff hist +441 N Template talk:CSGO add →I am not good with wiki: new section current
- 23:4823:48, 21 June 2015 diff hist +445 $envmap Added the new parameters introduced in the 2015/4/29 CS:GO patch
- 23:1223:12, 21 June 2015 diff hist +7 m $phong No edit summary
- 23:1223:12, 21 June 2015 diff hist +1,298 $phong Added all the stuff about the new phong shaded brushes
25 May 2015
- 17:4817:48, 25 May 2015 diff hist +215 Team Fortress 2/Design Theme/Spytech No edit summary
31 March 2015
- 13:0013:00, 31 March 2015 diff hist +274 $nocull No edit summary
12 February 2014
- 21:3521:35, 12 February 2014 diff hist +460 Hammer Smoothing Groups Dialog No edit summary
17 October 2013
- 01:4001:40, 17 October 2013 diff hist −98 Constant-Linear-Quadratic Falloff Removed broken link.
2 October 2013
19 September 2013
- 16:2816:28, 19 September 2013 diff hist +384 SFM/Exporting Had to google to figure this out, so I figured it was worth adding
18 January 2013
- 02:0102:01, 18 January 2013 diff hist −62 Team Fortress 2/Creating fire The original setup was wrong.
16 January 2013
- 00:0700:07, 16 January 2013 diff hist +1 Normal Map Creation in The GIMP Fixed arrow symbols
3 August 2012
- 14:3214:32, 3 August 2012 diff hist +1,029 Team Fortress 2 Sky List Added and populated new column for Sun Spread Angle; added Egypt, Yukon, Barnblitz, Eyeaduct, Foundry
- 14:3114:31, 3 August 2012 diff hist +19 Template:SkylistTableCaption Added new column for Sun Spread Angle
9 May 2012
- 12:0112:01, 9 May 2012 diff hist +39 Tool textures (Source) fog volume is in CS:GO so I reworded its description
3 April 2012
- 15:3315:33, 3 April 2012 diff hist +369 Counter-Strike: Global Offensive No edit summary
28 October 2011
- 11:0411:04, 28 October 2011 diff hist +47 Team Fortress 2/Creating fire No edit summary
13 September 2011
- 11:2611:26, 13 September 2011 diff hist +111 m Team Fortress 2/Creating fire →Default Particles
- 11:2211:22, 13 September 2011 diff hist +1,022 Team Fortress 2/Creating fire Completely revamped, showcasing the particle fire types
- 11:2011:20, 13 September 2011 diff hist +105 N File:Barrel fire.jpeg A barrel fire from ctf_fusion_b2, demonstrating the fire01_heatwaver particle effect from the Swamp Pack. current
- 11:1611:16, 13 September 2011 diff hist +264 N File:Flame particles.jpeg Examples of six flame types: '''flaming_arrow''' (cp_manor_event), '''candle_light1''' (cp_manor_event), '''candle_light2''' (koth_harvest_event), '''m_torchflame''' (cp_degrootkeep), '''m_brazier_flame''' (cp_degrootkeep), and '''burning_torch''' (cp_sek current
14 August 2011
- 22:3622:36, 14 August 2011 diff hist +279 Talk:Prop static →Color and Alpha: new section
7 July 2011
- 14:3114:31, 7 July 2011 diff hist +404 Cubemaps Important note about recompiling
28 March 2011
- 16:0416:04, 28 March 2011 diff hist −14 Env projectedtexture Apparently they patched L4D2 a while back
20 March 2011
- 17:5817:58, 20 March 2011 diff hist +2 m Env projectedtexture No edit summary
- 17:5817:58, 20 March 2011 diff hist +249 Env projectedtexture a few more facts about support
22 December 2010
- 10:4810:48, 22 December 2010 diff hist +762 Talk:Team Fortress 2/Creating fire →burning_torch: new section
11 December 2010
- 12:1012:10, 11 December 2010 diff hist +10 Env projectedtexture All Source 2009 games use this
31 October 2010
- 22:3622:36, 31 October 2010 diff hist +143 List of skies Added Mountain Lab
- 22:3522:35, 31 October 2010 diff hist +143 Team Fortress 2 Sky List Added Mountain Lab
27 October 2010
- 16:4016:40, 27 October 2010 diff hist +159 Valve Time Four days early!
18 September 2010
- 23:3423:34, 18 September 2010 diff hist +3,221 Advanced Lighting Added compile options!
23 July 2010
- 23:3023:30, 23 July 2010 diff hist +539 Info observer point Expanded to list and explain all keyvalues
- 23:2123:21, 23 July 2010 diff hist +2 m Item teamflag No edit summary
9 July 2010
- 16:1816:18, 9 July 2010 diff hist +906 List of skies Added new skybox for upward, lighting data for all three new maps
- 16:0716:07, 9 July 2010 diff hist +33 N File:Sky upward.jpg New skybox texture for pl_upward.
15 March 2010
- 14:5614:56, 15 March 2010 diff hist −128 Hammer Selection Tool No edit summary
12 January 2010
- 19:0819:08, 12 January 2010 diff hist +244 Propper Added bug report about skin support
21 December 2009
- 15:0115:01, 21 December 2009 diff hist +275 List of skies Added Nucleus, and split up the boxes that have different value sets to be easier to read.
- 14:2414:24, 21 December 2009 diff hist +261 List of skies Added Gorge and alternate Sawmill modes to their respective skyboxes and added sky_ightfall for Double Cross
- 14:0514:05, 21 December 2009 diff hist +55 N File:Sky nightfall 01.jpg ctf_doublecross's skybox, for use in the Sky List page.
13 November 2009
- 22:1322:13, 13 November 2009 diff hist −695 Talk:List of skies nvm
11 October 2009
- 11:0411:04, 11 October 2009 diff hist +695 Talk:List of skies →Should we add the "bonus" skyboxes?: new section
9 October 2009
- 14:3314:33, 9 October 2009 diff hist −193 Adding Water SDK Nuts is gone; links removed.
4 October 2009
- 14:5614:56, 4 October 2009 diff hist +54 Team Fortress 2/Docs/Level Design/Flag Based Goal Systems No edit summary
24 August 2009
- 19:5219:52, 24 August 2009 diff hist +581 Team Fortress 2/Basic Map Construction Added King of the Hill mode.
3 June 2009
- 15:1315:13, 3 June 2009 diff hist +1,047 Team Fortress 2/Basic Map Construction Added sections for Payload, Payload Race and Arena -- please add the relevant pages for these types