Weapon pistol: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (pasdront)
m (spam removal)
Line 1: Line 1:
boallaget
{{wrongtitle|title=weapon_pistol}}
{{wrongtitle|title=weapon_pistol}}



Revision as of 03:23, 19 December 2008

Template:Wrongtitle

Entity description

9mm Pistol

This entity places a 9mm semi-automatic pistol (strikingly similar to the H&K USP Match commonly used by the Combine Civil Protection teams) in a map that can be picked up and used as a weapon. When picked up, the player is given 18 bullets (regardless of the difficulty setting) and the pistol (if they do not already possess one).

Additional rounds (up to 168 in total) can be picked up. A box of ammunition can be placed in a map with the item_ammo_pistol or item_ammo_pistol_large entity. The pistol also follows all physics rules as if it were a prop_physics. It is relevant in Half-Life 2 single- and multi-player; however, the player starts with 108 bullets and the gun itself in standard multiplayer.

Template:Basicweapon