Obj sentrygun: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
(keyvalues)
Line 10: Line 10:


==Entity Description==
==Entity Description==
Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings.  There is currently no option in the obj_sentygun settings to prevent it from being sapped by spies.
Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings.  There are currently no options in the obj_sentygun settings to prevent it from being sapped by spies, or running out of ammunition.


== Keyvalues ==
== Keyvalues ==

Revision as of 07:06, 6 September 2008

Template:Wrongtitle This point-based entity is available in Team Fortress 2.

This article is a stub. You can help by adding to it.

Entity Description

Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings. There are currently no options in the obj_sentygun settings to prevent it from being sapped by spies, or running out of ammunition.

Keyvalues

<choices> The sentry level to spawn as.
Literal Value Description
0 Level 1
1 Level 2
2 Level 3


Flags

Inputs

Outputs