Obj sentrygun: Difference between revisions
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== Keyvalues == | == Keyvalues == | ||
* {{kv targetname}} | |||
* {{kv angles}} | |||
* '''defaultupgrade''' | |||
: <choices> The sentry level to spawn as. | |||
:{| | |||
| Literal Value || Description | |||
|- | |||
| 0 || Level 1 | |||
|- | |||
| 1 || Level 2 | |||
|- | |||
| 2 || Level 3 | |||
|} | |||
* {{kv tfteam}} | |||
== Flags == | == Flags == |
Revision as of 08:50, 16 July 2008
Template:Wrongtitle This point-based entity is available in Team Fortress 2.
This article is a stub. You can help by adding to it.
Entity Description
Used to place a sentry gun in your map. The sentry gun it creates is the same as a normal one erected by an engineer in-game that can be repaired, damaged, and upgraded depending on it's flag settings. There is currently no option in the obj_sentygun settings to prevent it from being sapped by spies.
Keyvalues
- Template:Kv targetname
- Template:Kv angles
- defaultupgrade
- <choices> The sentry level to spawn as.
Literal Value Description 0 Level 1 1 Level 2 2 Level 3