Math colorblend: Difference between revisions
		
		
		
		
		
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== Entity description ==  | == Entity description ==  | ||
Used to create a blend between two colors for controlling the color of another entity.  | Used to create a blend between two colors for controlling the color of another entity.  | ||
Revision as of 05:18, 17 December 2007
Entity description
Used to create a blend between two colors for controlling the color of another entity.
Keyvalues
- Template:Kv targetname
 - inmin
 
- <integer> Input values below this value will be ignored.
 
- inmax
 
- <integer> Input values above this value will be ignored.
 
- colormin
 
- <color255> When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
 
- colormax
 
- <color255> When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.
 
Flags
- 1: Ignore out-of-range input values
 
Inputs
- Template:I targetname
 - InValue <float> Input value and fire the output with the remapped value.
 
Outputs
- Template:O targetname
 - OutColor <color255> Fired when the InValue input is received, with the remapped RGB color as the parameter.
 
Uses
The following entities can accept color255 inputs: env_sun, env_lightglow, env_beam, env_fog_controller, env_sprite, light_dynamic, shadow_control, as well as any entity which uses rendercolor.