Math colorblend: Difference between revisions
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==Entity Description== | ==Entity Description== | ||
Used to create a blend between two colors for controlling the color of another entity. | Used to create a blend between two colors for controlling the color of another entity. |
Revision as of 18:33, 24 October 2007
Entity Description
Used to create a blend between two colors for controlling the color of another entity.
Keyvalues
- Template:Kv targetname
- inmin
- <integer> Input values below this value will be ignored.
- inmax
- <integer> Input values above this value will be ignored.
- colormin
- <color255> When the input value is equal to 'Minimum Valid Input Value', this is the output RGB color.
- colormax
- <color255> When the input value is equal to 'Maximum Valid Input Value', this is the output RGB color.
Flags
- 1: Ignore out-of-range input values
Inputs
- Template:I targetname
- InValue <float> Input value and fire the output with the remapped value.
Outputs
- Template:O targetname
- OutColor <color255> Fired when the InValue input is received, with the remapped RGB color as the parameter.
Uses
The following entities can accept color255 inputs: env_sun, env_lightglow, env_beam, env_fog_controller, env_sprite, light_dynamic, shadow_control, as well as any entity which uses rendercolor.