Team Fortress 2/Docs/Level Design: Difference between revisions
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{{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | {{category newcolumn|rowspan=6|width=50%|background-color=#F7F7F7|border-color=lightgray}} | ||
== Getting Started == | ==[[Image:Logo TF.gif|15px]] Getting Started == | ||
* [[TF2 SDK Work-Around]] | * [[TF2 SDK Work-Around]] | ||
== Beginner Topics == | ==[[Image:Logo TF.gif|15px]] Beginner Topics == | ||
* [[Creating a Spawnroom]] | * [[Creating a Spawnroom]] | ||
== List of Point Entity's == | ==[[Image:Logo TF.gif|15px]] List of Point Entity's == | ||
* [[Item ammopack full]] | * [[Item ammopack full]] | ||
* [[Item ammopack medium]] | * [[Item ammopack medium]] | ||
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== List of Brush Entity's == | ==[[Image:Logo TF.gif|15px]] List of Brush Entity's == | ||
* [[Func_regenerate]] | * [[Func_regenerate]] | ||
* [[Func_respawnroom]] | * [[Func_respawnroom]] | ||
* [[Trigger capture area]] | * [[Trigger capture area]] |
Revision as of 09:06, 27 September 2007
See the bottom of this page for an alphabetical list of all topics related to level design. Some topics are not listed at the top.
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