Trigger gravity: Difference between revisions
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Warning:This entity only affects the player, despite the flags
SirYodaJedi (talk | contribs) |
SirYodaJedi (talk | contribs) (→Keyvalues: the "0-1" misleads into sounding like gravity can't exceed 1.) |
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== Keyvalues == | == Keyvalues == | ||
{{KV Targetname}} | {{KV Targetname}} | ||
{{KV|Gravity | {{KV|Gravity|intn=gravity|float|Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals.}} | ||
{{KV Trigger}} | {{KV Trigger}} | ||
Revision as of 09:33, 23 November 2025
| CTriggerGravity |
trigger_gravity is a brush entity available in all
Source games. It scales the force of gravity of players touching its volume.
Keyvalues
- Name (targetname) <string>
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report. - See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Gravity (gravity) <float>
- Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals.
|
Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.