Trigger gravity: Difference between revisions
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Warning:This entity only affects the player, despite the flags
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SirYodaJedi (talk | contribs) |
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== See also == | == See also == | ||
* {{ent|env_gravity}} | * {{bms}} {{ent|env_gravity}} | ||
* [[Gravity]] | * [[Gravity]] | ||
{{sensor brush}} | {{sensor brush}} | ||
Latest revision as of 10:59, 1 November 2025
| CTriggerGravity |
trigger_gravity is a brush entity available in all
Source games. It scales the force of gravity of players touching its volume.
Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentnameortarget).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Gravity (0-1) (gravity) <float>
- Gravity multiplier. 1 is normal gravity, 0 is none. Accepts negative values and decimals.
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Inputs
EnableDisable:
- Enable / Disable
- Enable/disable this entity from performing its task. It might also disappear from view.