User:PavelCheloveckov: Difference between revisions
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| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#quote|Quote]]</span> | | style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#quote|Quote]]</span> | ||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#links|External Links]]</span> | | style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#links|External Links]]</span> | ||
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<!-- ==== USERBOXES ==== --> | <!-- ==== USERBOXES ==== --> | ||
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{{Userbox os|type=Windows 10}} | |||
{{Userbox location}} | |||
{{userbox lang|type=en|fluency=2}} | |||
{{Userbox comlang|type=python}} | |||
{{Userbox comlang|type=pygame}} | |||
{{Userbox modder|type=source}} | |||
{{Userbox modder|type=goldsrc}} | |||
{{Userbox User for|year=2025|month=7|day=26}} | |||
{{:User:PavelCheloveckov/PythonProgress|percent=60|lang=en}} | |||
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== External Links == | == External Links == | ||
* [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio – Official Wiki] | * [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio – Official Wiki] | ||
* [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community Profile] | * [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community Profile] | ||
* [https://github.com/PavelCheloveckov GitHub Profile] | * [https://github.com/PavelCheloveckov GitHub Profile] | ||
* [https://steamcommunity.com/id/PavelCheloveckov Steam Profile] | * [https://steamcommunity.com/id/PavelCheloveckov Steam Profile] |
Revision as of 08:04, 28 July 2025
About Pavel
PavelCheloveckov is an independent developer focused on modding, UI design, and creative work using the Source engine.
Founder of KLG Studio, a team dedicated to original mods and prototypes.

This user contributes through Windows 10.

This user lives somewhere on Earth.

This user knows English at an intermediate level.
This user can read and write Python.

This user can read and write Pygame.

This user has been a member of the VDC for 1 month and 24 days
Python Level 0 — Beginner course
Projects
Freeman's Journey * Single-player mod for Half-Life 2 * New custom UI (VGUI) * Unique story, interface, and gameplay mechanics
Portal: Lost Episode * Alternate storyline * Custom level architecture * Visual experiments and shaders
LumberCraft * Factorio-like Pygame project * Resource management, map, UI * Custom engine logic
Skills
- Level design with Hammer
- UI creation with VGUI
- Python and Pygame programming
- Font embedding (OTF/TTF)
- Ambient sound design
- Entity scripting via I/O system
- Menu and interface architecture
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First contact with Source engine and games
- 2022: Started Python programming
- 2023: Began level design with Hammer
- 2024–2025: Mod and game development; founded KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov