User:PavelCheloveckov: Difference between revisions
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Revision as of 02:39, 27 July 2025
About Pavel
PavelCheloveckov is an independent developer specializing in modding, interface design, and creative work with the Source.
He is the founder of KLG Studio, a team creating mods and prototypes with a unique style.
Projects
Freeman Journey
- Single-player mod for Half-Life 2
- Completely new UI (VGUI)
- Original story, interface, and new gameplay mechanics
Portal: Lost Episode
- Alternative story
- Custom level structure
- Visual experiments & shaders
LumberCraft
- Factorio-like Pygame project
- Resource management, map, interface
- Independent engine logic
Skills
- Level design with Hammer
- User interfaces with VGUI
- Python & Pygame programming
- Font integration (OTF/TTF)
- Ambient sound design
- Entity scripting with I/O system
- Menu and interface design
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First introduction to the Source engine and its games
- 2022: Started learning Python programming
- 2023: Began level design in Hammer Editor
- 2024–2025: Developing mods and games, founding KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov