User:PavelCheloveckov: Difference between revisions
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__NOTOC__ | |||
{{LanguageBar}} | {{LanguageBar}} | ||
{{DISPLAYTITLE:User:PavelCheloveckov}} | {{DISPLAYTITLE:User:PavelCheloveckov}} | ||
{{Background | {{Background | ||
| file = 6516d8c837d20250704014438211.png | | file = 6516d8c837d20250704014438211.png | ||
| opacity = 0. | | opacity = 0.05 | ||
| gradient-height = | | gradient-height = 650px | ||
}} | }} | ||
<div style="width: | <!-- ===== NAVIGATION BAR ===== --> | ||
<div style="border-radius:12px; overflow:hidden; border:2px solid #f7921e; margin:auto; max-width:1000px;"> | |||
{| class="wikitable" style="background:#1a1a1a; border:none; width:100%; text-align:center; font-family: 'Segoe UI', Tahoma, Geneva, Verdana, sans-serif; font-weight: 600; font-size: 16px; border-collapse: separate; border-spacing: 0;" | |||
|- | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#about|About Pavel]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#projects|Projects]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#skills|Skills]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#tools|Tools]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#timeline|Timeline]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#quote|Quote]]</span> | |||
| style="padding:8px; border:none;" | <span style="color:#f7921e; text-decoration:none;">[[#links|External Links]]</span> | |||
|} | |||
</div> | |||
<!-- ==== PROFILE CARD ==== --> | |||
<div style="width:620px; background:#111; color:#fff; font-size:14px; border:2px solid #f7921e; float:right; margin-left:20px; margin-bottom:20px; border-radius:12px; overflow:hidden; box-shadow: 0 4px 20px rgba(0,0,0,0.6); transition: transform 0.3s;"> | |||
{| style="width:100%; border-collapse:collapse;" | {| style="width:100%; border-collapse:collapse;" | ||
|- | |- | ||
! colspan="2" style="text-align:center; font-size: | ! colspan="2" style="text-align:center; font-size:20px; background:#1a1a1a; color:#f7921e; padding:12px;" | '''PavelCheloveckov''' [[File:HL2_logo.png|20px]] [[File:Portal_logo.png|20px]] | ||
|- | |- | ||
| colspan="2" style="text-align:center;" | [[File:PavelCheloveckov.jpg|400px]]<br>< | | colspan="2" style="text-align:center; background:#0e0e0e;" | [[File:PavelCheloveckov.jpg|400px|frameless|center]]<br><span style="font-size:12px; color:#ccc;">Developer · UI Designer · Source Enthusiast</span> | ||
|- | |- | ||
| '''Name''' | | '''Name''' | ||
| | | Pawel | ||
|- | |- | ||
| '''Nickname''' | | '''Nickname''' | ||
Line 27: | Line 41: | ||
|- | |- | ||
| '''Age''' | | '''Age''' | ||
| 13 years | | 13 years | ||
|- | |- | ||
| '''Location''' | | '''Location''' | ||
| | | Saint Petersburg, Russia | ||
|- | |- | ||
| '''Skills''' | | '''Skills''' | ||
| Python | | Python · Pygame · Source SDK | ||
|- | |- | ||
| ''' | | '''Known Projects''' | ||
| Freeman Journey | | Freeman Journey · Lost Episode · LumberCraft | ||
|- | |- | ||
| '''Studio''' | | '''Studio''' | ||
| [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], | | [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], founded 2025 | ||
|- | |- | ||
| '''Favorite Font''' | | '''Favorite Font''' | ||
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</div> | </div> | ||
== | <!-- ==== SECTION: ABOUT ==== --> | ||
'''PavelCheloveckov''' is an independent | <span id="about"></span> | ||
== About Pavel == | |||
'''PavelCheloveckov''' is an independent developer specializing in modding, interface design, and creative work with the {{src|4}}. | |||
He is the founder of [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio], a team creating mods and prototypes with a unique style. | |||
<div style="clear:both;"></div> | |||
<!-- ==== SECTION: PROJECTS ==== --> | |||
<span id="projects"></span> | |||
== Projects == | == Projects == | ||
<div style="display:flex; flex-wrap:wrap; gap:10px;"> | |||
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;"> | |||
'''Freeman Journey''' | |||
* Single-player mod for Half-Life 2 | |||
* Completely new UI (VGUI) | |||
* Original story, interface, and new gameplay mechanics | |||
</div> | |||
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;"> | |||
'''Portal: Lost Episode''' | |||
* Alternative story | |||
* Custom level structure | |||
* Visual experiments & shaders | |||
</div> | |||
<div style="flex:1; min-width:290px; background:#1a1a1a; border:1px solid #f7921e; padding:10px; border-radius:10px;"> | |||
'''LumberCraft''' | |||
* Factorio-like Pygame project | |||
* Resource management, map, interface | |||
* Independent engine logic | |||
</div> | |||
</div> | |||
<!-- ==== SECTION: SKILLS ==== --> | |||
<span id="skills"></span> | |||
== Skills == | == Skills == | ||
* Level design | * Level design with [[Hammer]] | ||
* | * User interfaces with VGUI | ||
* Font integration | * Python & Pygame programming | ||
* Font integration (OTF/TTF) | |||
* Ambient sound design | * Ambient sound design | ||
* I/O | * Entity scripting with I/O system | ||
* | * Menu and interface design | ||
* | |||
<!-- ==== SECTION: TOOLS ==== --> | |||
<span id="tools"></span> | |||
== Tools == | |||
* {{Hammer|4}}, {{src13|4}}, {{vtfedit|4}}, {{gcfscape|4}}, {{Hlmv|4|nt=1}}, {{Crowbar|4}} | |||
* Pygame · PyCharm · Paint.NET · Audacity | |||
== | <!-- ==== SECTION: TIMELINE ==== --> | ||
<span id="timeline"></span> | |||
== Timeline == | |||
* | * '''2021:''' First introduction to the Source engine and its games | ||
* | * '''2022:''' Started learning Python programming | ||
* | * '''2023:''' Began level design in Hammer Editor | ||
* | * '''2024–2025:''' Developing mods and games, founding '''KLG Studio''' | ||
== | <!-- ==== SECTION: QUOTE ==== --> | ||
<span id="quote"></span> | |||
== Quote == | |||
“User interfaces are more than menus – they are the invisible bond between game and player.” — '''PavelCheloveckov''' | |||
<!-- ==== SECTION: LINKS ==== --> | |||
<span id="links"></span> | |||
== External Links == | == External Links == | ||
[https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio] | * [https://klg.fandom.com/ru/wiki/KLG_Studio KLG Studio – Official Wiki] | ||
* [https://developer.valvesoftware.com/wiki/User:PavelCheloveckov Valve Developer Community Profile] |
Revision as of 02:36, 27 July 2025
About Pavel
PavelCheloveckov is an independent developer specializing in modding, interface design, and creative work with the Source.
He is the founder of KLG Studio, a team creating mods and prototypes with a unique style.
Projects
Freeman Journey
- Single-player mod for Half-Life 2
- Completely new UI (VGUI)
- Original story, interface, and new gameplay mechanics
Portal: Lost Episode
- Alternative story
- Custom level structure
- Visual experiments & shaders
LumberCraft
- Factorio-like Pygame project
- Resource management, map, interface
- Independent engine logic
Skills
- Level design with Hammer
- User interfaces with VGUI
- Python & Pygame programming
- Font integration (OTF/TTF)
- Ambient sound design
- Entity scripting with I/O system
- Menu and interface design
Tools
Hammer,
Source 2013,
VTFEdit,
GCFScape,
Half-Life Model Viewer,
Crowbar
- Pygame · PyCharm · Paint.NET · Audacity
Timeline
- 2021: First introduction to the Source engine and its games
- 2022: Started learning Python programming
- 2023: Began level design in Hammer Editor
- 2024–2025: Developing mods and games, founding KLG Studio
Quote
“User interfaces are more than menus – they are the invisible bond between game and player.” — PavelCheloveckov