Func bulletshield: Difference between revisions
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(added link to blockbullets page on how to actually block bullets. In an effort to send more links to the new page.) |
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{{this is a|brush entity|name=func_bulletshield|game=Half-Life 2 | {{obsolete|entity=1}} | ||
{{CD|CFuncBulletShield|file1=func_bulletshield.cpp}} | |||
{{this is a|brush entity|name=func_bulletshield|game=Half-Life 2}} This is an unused entity that seems to have been specifically for blocking bullets.<br> | |||
See [[Blockbullets]] for ways to block bullets. | See [[Blockbullets]] for ways to block bullets. | ||
Latest revision as of 18:23, 1 June 2025
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
| CFuncBulletShield |
func_bulletshield is a brush entity available in
Half-Life 2. This is an unused entity that seems to have been specifically for blocking bullets.
See Blockbullets for ways to block bullets.