Npc pigeon: Difference between revisions

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* [[npc_crow]]
* [[npc_crow]]
* [[npc_seagull]]
* [[npc_seagull]]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/hl2/npc_crow.h#L237-L254 hl2/npc_crow.h]
* [https://github.com/ValveSoftware/source-sdk-2013/blob/39f6dde8fbc238727c020d13b05ecadd31bda4c0/src/game/server/hl2/npc_crow.h#L237-L254 CNPC_Pigeon class definition]


[[Category:Half-Life 2 NPCs|P]]
[[Category:Half-Life 2 NPCs|P]]

Latest revision as of 16:12, 1 June 2025

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C++ Class hierarchy
CNPC_Pigeon
CNPC_Crow
CAI_BaseNPC
CBaseCombatCharacter
CBaseFlex
CBaseAnimatingOverlay
CBaseAnimating
CBaseEntity
C++ npc_crow.cpp
Pigeon.jpg

npc_pigeon is a model entity available in Half-Life 2 series Half-Life 2 series and Black Mesa Black Mesa. It is a pigeon. A nice touch to city maps. Make sure to place info_hints to tell the bird where to fly.

Note.pngNote:Everything same as npc_crow with exception of:
  • model: models/pigeon.mdl
  • idle sound: NPC_Pigeon.Idle

See also