Info stopallsounds: Difference between revisions
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{{CDA|CStopAllSounds|CBaseEntity|}} | {{CDA|CStopAllSounds|CBaseEntity|}} | ||
{{This is a|logical entity|name=info_stopallsounds|game=Black Mesa|sprite=Info_target.png}} This entity stops all sounds when activated, similar to how {{command|stopsound}} command works. | {{This is a|logical entity|name=info_stopallsounds|game=Black Mesa|sprite=Info_target.png}} This entity stops all sounds when activated, similar to how {{command|stopsound}} command works. | ||
== Inputs == | == Inputs == | ||
{{I|Activate|param=float|Stops all sounds.}} | {{I|Activate|param=float|Stops all sounds.}} |
Latest revision as of 06:04, 27 May 2025
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CStopAllSounds |

info_stopallsounds
is a logical entity available in Black Mesa. This entity stops all sounds when activated, similar to how stopsound command works.
Inputs
- Activate <float >
- Stops all sounds.