World items: Difference between revisions
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Note:Only used in
Half-Life: Source maps
(you are checking out wrong engine. This is source. See the linked to source file on this page) Tag: Undo |
(that was kinda waste of time lol) |
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{{obsolete}} | {{obsolete}} | ||
{{CD|CWorldItem|file1=item_world.cpp}} | {{CD|CWorldItem|file1=item_world.cpp}} | ||
{{this is a|point entity|name=world_items}} A leftover from [[GoldSrc]]. This entity spawns a specific item at its [[origin]]. | {{this is a|point entity|name=world_items}} A leftover from [[GoldSrc]]. This entity spawns a specific item at its [[origin]]. Probably left in so that porting {{hl}} maps to {{hls}} is simpler and doesn't need much changes and is left-over since. | ||
{{note|Only used in {{hls|2}} maps | |||
:c1a0d - 1x battery (see position by using {{cmd|drawcross|-3316 1478 -250}}) | |||
:c1a1a - 2x battery (<code>drawcross 600 2196 -816</code>) | |||
:c1a2a - 1x battery (<code>drawcross 330 -348 -220</code>) | |||
:c1a2c - 2x battery (<code>drawcross -1200 -1290 -205; drawcross -1692 -1692 -130</code>) | |||
:c2a5 - 1x battery (<code>drawcross -280 -1064 -1214</code>) | |||
:c2a5b - 1x battery (<code>drawcross 784 -1176 90</code>) | |||
:c3a2d - 3x suit (<code>drawcross 1056 -176 -224; drawcross 1184 -176 -2244; drawcross 1312 -176 -224</code>) | |||
:t0a0b1 - 5x battery (<code>drawcross 764 776 -80; drawcross 764 744 -80; drawcross 1012 1164 -120; drawcross 752 1388 -120; drawcross 500 1600 -120;</code>) | |||
}} | |||
== Keyvalues == | == Keyvalues == |
Revision as of 00:18, 12 May 2025


This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
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CWorldItem |
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world_items
is a point entity available in all Source games. A leftover from GoldSrc. This entity spawns a specific item at its origin. Probably left in so that porting
maps to
is simpler and doesn't need much changes and is left-over since.


- c1a0d - 1x battery (see position by using drawcross -3316 1478 -250)
- c1a1a - 2x battery (
drawcross 600 2196 -816
) - c1a2a - 1x battery (
drawcross 330 -348 -220
) - c1a2c - 2x battery (
drawcross -1200 -1290 -205; drawcross -1692 -1692 -130
) - c2a5 - 1x battery (
drawcross -280 -1064 -1214
) - c2a5b - 1x battery (
drawcross 784 -1176 90
) - c3a2d - 3x suit (
drawcross 1056 -176 -224; drawcross 1184 -176 -2244; drawcross 1312 -176 -224
) - t0a0b1 - 5x battery (
drawcross 764 776 -80; drawcross 764 744 -80; drawcross 1012 1164 -120; drawcross 752 1388 -120; drawcross 500 1600 -120;
)
Keyvalues
- type (type) <choices>
- Type of item to spawn.
- 44: Battery (item_battery)
- 45: Suit (item_suit)
Note:To appear, entity from this list must be present in your game. Items it can spawn are only present in
Half-Life: Source,
Half-Life 2 or
Black Mesa.