Weapon gascan: Difference between revisions
		
		
		
		
		
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| No edit summary | m (→Outputs:  Substituted IO templates) | ||
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| == Outputs == | == Outputs == | ||
| {{ | {{O|OnKilled|Fired when entity is killed. {{Note|In {{l4d2|4}} this is the only entity that has this output while in {{l4d|4}} every entity has this output available. This is either a bug or just coincidental output name. }}{{warning|In {{l4d2|4}} This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.}}}} | ||
Revision as of 11:26, 21 April 2025
|  Class hierarchy | 
|---|
| CGasCan | 
weapon_gascan  is a   point entity  available in 
 Left 4 Dead series.
 Left 4 Dead series.
Outputs
- OnKilled
- Fired when entity is killed.  Note:In Note:In Left 4 Dead 2 this is the only entity that has this output while in Left 4 Dead 2 this is the only entity that has this output while in Left 4 Dead every entity has this output available. This is either a bug or just coincidental output name. Left 4 Dead every entity has this output available. This is either a bug or just coincidental output name. Warning:In Warning:In Left 4 Dead 2 This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output. Left 4 Dead 2 This fires only when gas can is killed by damaging it. Using Kill input or parenting it to another entity and killing that entity won't fire this output.
- models/props_junk/gascan001a.mdl




