Prop hlvr crafting station: Difference between revisions
		
		
		
		
		
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| SirYodaJedi (talk | contribs) | m (→Inputs:  Substituted IO templates) | ||
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| == Inputs == | == Inputs == | ||
| {{ | {{I|Enable|Enable the crafting station and the associated hacking plug if they did not start powered.}} | ||
| {{ | {{I|OpenStation|Open the station. Skips the hacking plug puzzle and opens the station immediately.}} | ||
| {{ | {{I|ReturnWeapon|Return the weapon to the player immediately.}} | ||
| {{ | {{I|OnPlayerNear|Fired when the player is near the station before it has been hacked and opened.}} | ||
| {{ScrollBox|title=VScript| | {{ScrollBox|title=VScript| | ||
| {{ | {{I|CallPrivateScriptFunction|param=string|Calls a script function from this entity's private script scope.}} | ||
| {{ | {{I|CallGlobalScriptFunction|param=string|Calls a script function in the global script scope.}} | ||
| }} | }} | ||
| {{I Targetname}} | {{I Targetname}} | ||
Latest revision as of 11:15, 21 April 2025
prop_hlvr_crafting_station  is a   point entity  available in  Half-Life: Alyx.
 Half-Life: Alyx.
Entity description
It is a station that can be used to spend resin in return for weapon upgrades. Upgrades may only be bought for weapons that the player currently has.
Keyvalues
- Hacking Plug (hacking_plug) <targetname>
- Specifies an info_hlvr_holo_hacking_plug to be used to activate the crafting station.
- Starts Powered (is_powered) <boolean>
- Sets whether the crafting station and the associated hacking plug start powered.
- Lightmap Static (lightmapstatic) <choices>
- How this geometry influences baked lighting.
- Value - Description - 0- No - 1- Yes - 2- Bounce Only 
Targetname:
- Name (targetname) <string>
- The targetname that other entities refer to this entity by.
- Entity Scripts (vscripts)  <scriptlist> (in all games since  ) )
- Space delimited list of VScript files (without file extension) that are executed after all entities have spawned. The scripts are all executed in the same script scope, later ones overwriting any identical variables and functions.
Inputs
- Enable
- Enable the crafting station and the associated hacking plug if they did not start powered.
- OpenStation
- Open the station. Skips the hacking plug puzzle and opens the station immediately.
- ReturnWeapon
- Return the weapon to the player immediately.
- OnPlayerNear
- Fired when the player is near the station before it has been hacked and opened.
VScript:
- CallPrivateScriptFunction <string>
- Calls a script function from this entity's private script scope.
- CallGlobalScriptFunction <string>
- Calls a script function in the global script scope.
