Npc vehicledriver: Difference between revisions
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Note:Some keyvalues, spawnflags, effect flags, inputs, or outputs might not affect an NPC, based on the functionality and coding of the NPC.
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{{I VehicleDriverNPC}} | {{I VehicleDriverNPC}} | ||
{{ | {{I|SetDriversMaxSpeed|Set the drivermaxspeed.|param=float}} | ||
{{ | {{I|SetDriversMinSpeed|Set the driverminspeed.|param=float}} | ||
{{ | {{I|StartForward|Tell the driver to start driving.|}} | ||
{{ | {{I|Stop|Tell the driver to stop driving.|}} | ||
== Outputs == | == Outputs == | ||
Revision as of 20:43, 19 April 2025
| CNPC_VehicleDriver |
npc_vehicledriver is a point entity available in all
Source games except ![]()
Left 4 Dead series.
Entity description

The NPC used to drive a target vehicle.
- For an example, see the apc_on_path prefab.
Keyvalues
- Vehicle (vehicle) <targetname>
- Vehicle to drive.
- Maxspeed (percentage of vehicle's maxspeed) (drivermaxspeed) <float>
- Maxspeed (percentage of vehicle's maxspeed).
- MinSpeed (percentage of vehicle's maxspeed) (driverminspeed) <float>
- MinSpeed (percentage of vehicle's maxspeed).
Flags
- Start Inactive : [65536]
Inputs
- StartFiring
- Tell the driver to attack nearby enemies with the vehicle's weaponry (if any).
- StopFiring
- Tell the driver to stop attacking nearby enemies with the vehicle's weaponry.
- GotoPathCorner <targetname>
- Tell the driver to go to a specific path corner and continue from there.
- SetDriversMaxSpeed <float>
- Set the drivermaxspeed.
- SetDriversMinSpeed <float>
- Set the driverminspeed.
- StartForward
- Tell the driver to start driving.
- Stop
- Tell the driver to stop driving.
Outputs
|
See also
- npc_apcdriver - derives from
npc_vehicledriver, used to drive Combine APCs and fire from them. - npc_cranedriver - used by NPC-operated cranes, such as the one in Highway 17.