Ent watery leech: Difference between revisions
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Note:Only in mod version of Black Mesa this entity is available (with trigger_waterydeath). It is removed in Steam versions (with trigger_waterydeath).
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{{Ent not in fgd|nolink=1}} | {{Ent not in fgd|nolink=1}} | ||
{{CD|CWateryDeathLeech|file1=hl2_triggers.cpp}} | {{CD|CWateryDeathLeech|file1=hl2_triggers.cpp}} | ||
{{this is a|point entity|name=ent_watery_leech|game=Half-Life 2 series | {{this is a|point entity|name=ent_watery_leech|game=Half-Life 2 series}} When player touches {{ent|trigger_waterydeath}}, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as {{ent|prop_dynamic}}. It is not a separate [[NPC]], it is simple animated model, only in {{hls|4}} and {{bms|4}} leech is functional NPC ([[Monster_leech_(GoldSrc)|monster_leech]] in {{hls}} and [[npc_leech]] in {{bms}}). | ||
{{note|Only in mod version of [[Black Mesa: Source|Black Mesa]] this entity is available (with {{ent|trigger_waterydeath}}). It is removed in [[Steam]] versions (with {{ent|trigger_waterydeath}}).}} | {{note|Only in mod version of [[Black Mesa: Source|Black Mesa]] this entity is available (with {{ent|trigger_waterydeath}}). It is removed in [[Steam]] versions (with {{ent|trigger_waterydeath}}).}} |
Revision as of 06:38, 19 April 2025
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CWateryDeathLeech |
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ent_watery_leech
is a point entity available in Half-Life 2 series. When player touches trigger_waterydeath, a multitude of leeches will spawn around the player, each of which is this entity. All inputs and outputs are same as prop_dynamic. It is not a separate NPC, it is simple animated model, only in
Half-Life: Source and
Black Mesa leech is functional NPC (monster_leech in
and npc_leech in
).
