Skybox swapper: Difference between revisions
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Note:Due to engine differences between
and
, this entity doesn't actually work in
Mapbase.
SirYodaJedi (talk | contribs) (→FGD Code: update manual cats 🐈⬛) |
(Now in Gmod as of the March 2025 update, though not currently in the FGD. Also cleaned up some text. The amount of games listed in template:also is a bit much though. Also clarified why exactly skybox_swapper doesn't work in Mapbase.) |
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Line 2: | Line 2: | ||
{{ent not in fgd}} | {{ent not in fgd}} | ||
{{CD|CSkyboxSwapper|link=/asw|file1=1}} | {{CD|CSkyboxSwapper|link=/asw|file1=1}} | ||
{{this is a|point entity|since=Alien Swarm|name=skybox_swapper}} | {{this is a|point entity|since=Alien Swarm|name=skybox_swapper}} {{also|{{tf2branch}}{{mapbase}}{{gmod}}}}. | ||
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality. | Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality. | ||
{{Note|Due | {{Note|Due to engine differences between {{srcsdk13sp}} and {{srcsdk13mp}}, this entity doesn't actually work in {{mapbase|4}}.}} | ||
== Keyvalues == | == Keyvalues == |
Revision as of 13:04, 27 March 2025
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CSkyboxSwapper |
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skybox_swapper
is a point entity available in all Source games since
Alien Swarm. (also in
).
Precaches and replaces the current 2D skybox material with another. Functionally equivalent to sv_skyname, even using the command in its functionality.




Keyvalues
- Name (targetname) <string>[ Edit ]
- The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g.
parentname
ortarget
).
Also displayed in Hammer's 2D views and Entity Report.See also: Generic Keyvalues, Inputs and Outputs available to all entities
- Skybox Material Name (SkyboxName) <sky name>
- The name of the skybox to change to.
Inputs
- Trigger
- Triggers the skybox change.
FGD Code
@PointClass base(Targetname) iconsprite("editor/skybox_swapper.vmt") = skybox_swapper : "An entity that precaches skybox materials and swaps them on trigger." [ SkyboxName(string) : "Skybox Material Name" : "" input Trigger(void) : "Swap to this skybox." ]
>
Categories:
- CServerOnlyEntity
- Point entities
- Source base entities
- Mapbase entities
- Mapbase point entities
- Counter-Strike: Source entities
- Counter-Strike: Source point entities
- Day of Defeat: Source entities
- Day of Defeat: Source point entities
- Half-Life Deathmatch: Source entities
- Half-Life Deathmatch: Source point entities
- Half-Life 2: Deathmatch entities
- Half-Life 2: Deathmatch point entities
- Team Fortress 2 entities
- Team Fortress 2 point entities