Func extinguishercharger: Difference between revisions

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(This would have refilled our fire extinguisher.....)
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{{Dead end|date=January 2024}}
{{Dead end|date=January 2024}}
{{obsolete|entity=1}}
{{CD|CWeaponExtinguisher|file1=1}}
{{stub}}
{{stub}}
{{This is a|brush entity|cut=1|name=func_extinguishercharger|game=Half-Life 2}} It would have been used to refill the [[weapon_extinguisher|fire extinguisher]] on the Borealis ship.
weapon_extinguisher.cpp
weapon_extinguisher.cpp
:LINK_ENTITY_TO_CLASS( weapon_extinguisher, CWeaponExtinguisher );
:LINK_ENTITY_TO_CLASS( weapon_extinguisher, CWeaponExtinguisher );
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[[Category: Half-Life 2 entities]]
[[Category: Half-Life 2 entities]]
[[Category: Entities]]
[[Category: Entities]]
[[Category:Cut Entities]]

Revision as of 07:07, 24 March 2025

Dead End - Icon.png
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January 2024
Obsolete-notext.png
This entity is obsolete. Its use is discouraged. It may only exist/function in older engine branches.
C++ Class hierarchy
CWeaponExtinguisher
CHLSelectFireMachineGun
CHLMachineGun
CBaseHLCombatWeapon
CBaseCombatWeapon
CBaseAnimating
CBaseEntity
C++ weapon_extinguisher.cpp

Stub

This article or section is a stub. You can help by expanding it.

func_extinguishercharger is a cut brush entity available in Half-Life 2 Half-Life 2. It would have been used to refill the fire extinguisher on the Borealis ship.

weapon_extinguisher.cpp

LINK_ENTITY_TO_CLASS( weapon_extinguisher, CWeaponExtinguisher );
PRECACHE_WEAPON_REGISTER( weapon_extinguisher );
Todo: What is this?