Dota 2 Workshop Tools/Legacy: Difference between revisions
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Deprecated:All documentations on this page applies to
Source version of
Dota 2 only (pre-Reborn) only, and has been archived for historical and technical reference.
(Redesigned page and adding few links to some legacy docs still exist in VDC.) |
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[[Category:Dota_2/Legacy]] | [[Category:Dota_2/Legacy]] | ||
{{LanguageBar|title=Dota 2 (pre-Reborn) - Modding}} | |||
{{See also|[[SDK Docs|Source 1 SDK Documentations]]}} | {{See also|[[SDK Docs|Source 1 SDK Documentations]]}} | ||
{{Background | {{Background |
Latest revision as of 00:09, 7 March 2025


See also: Source 1 SDK Documentations



Entry point into the Dota 2 legacy modding section. Documentations on this page applies to pre-Reborn version (Source) of the game. Some documentations may also applies to earlier version of Dota 2 Reborn (Source 2).
Script Functions | Lua (VScript) scripting functions |
Level Design & Setting up Hammer | Setting up Hammer 4.x for Dota 2 |
Actions and Modifiers | A reference of actions and modifiers for custom Dota 2 datadriven items and abilities |
Tooltip Formatting | List of codes used in formatting tooltips |
Map Interoperability | Mapping Interoperability Standards |
Scaleform UI | Create custom Scaleform UI |
Scaleform Script Functions | Scaleform UI Script Functions |