This article's documentation is for Source 2. Click here for more information.

VMAT: Difference between revisions

From Valve Developer Community
Jump to navigation Jump to search
m (Nesciuse moved page VMAT/en to VMAT without leaving a redirect: Move en subpage to basepage)
No edit summary
 
Line 4: Line 4:


'''VMAT''' (short for '''Valve MATerial'''), is a file format used to designate [[material]]s in {{Source 2|4.1}}. The VMAT format includes a {{mono|.vmat}} source file that describes how to compile the material, and the actual compiled {{mono|.vmat_c}} file used by the game proper. Materials are created with the {{MatEdit|4}}.
'''VMAT''' (short for '''Valve MATerial'''), is a file format used to designate [[material]]s in {{Source 2|4.1}}. The VMAT format includes a {{mono|.vmat}} source file that describes how to compile the material, and the actual compiled {{mono|.vmat_c}} file used by the game proper. Materials are created with the {{MatEdit|4}}.
{{Todo|Lots of documentations, such as Attributes (successor to [[Material Map Compile Flags]] in Source 1.}}


[[Category:Source 2]]
[[Category:Source 2]]
[[Category:File formats|V]]
[[Category:File formats|V]]
[[Category:Files|V]]
[[Category:Files|V]]

Latest revision as of 07:38, 10 February 2025

English (en)Translate (Translate)

Stub

This article or section is a stub. You can help by expanding it.

VMAT (short for Valve MATerial), is a file format used to designate materials in Source 2 Source 2. The VMAT format includes a .vmat source file that describes how to compile the material, and the actual compiled .vmat_c file used by the game proper. Materials are created with the Material Editor Material Editor.

Todo: Lots of documentations, such as Attributes (successor to Material Map Compile Flags in Source 1.