Ammo 762mm: Difference between revisions

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{{ent not in fgd}}
{{ent not in fgd}}
{{CD|CItemAmmo762MM|file1=item_ammo.cpp}}
{{CD|CItemAmmo762MM|nolink=1|file1=item_ammo.cpp}}
{{this is a|entity|name=ammo_762mm|game=Counter-Strike: Source}}
{{this is a|entity|name=ammo_762mm|game=Counter-Strike: Source}}
This entity is an invisible ammunition entity for {{ent|weapon_ak47}}, {{ent|weapon_g3sg1}}, and {{ent|weapon_scout}}.
This entity is an invisible ammunition entity for {{ent|weapon_ak47}}, {{ent|weapon_g3sg1}}, and {{ent|weapon_scout}}.

Revision as of 04:00, 30 October 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmo762MM
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_762mm is an entity available in Counter-Strike: Source Counter-Strike: Source. This entity is an invisible ammunition entity for weapon_ak47, weapon_g3sg1, and weapon_scout.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities