Ammo 9mm: Difference between revisions

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{{ent not in fgd}}
{{ent not in fgd}}
{{CD|CItemAmmo9MM|file1=item_ammo.cpp}}
{{CD|CItemAmmo9MM|nolink=1|file1=item_ammo.cpp}}
{{this is a|point entity|name=ammo_9mm|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive}}
{{this is a|point entity|name=ammo_9mm|game=Counter-Strike: Source|game1=Counter-Strike: Global Offensive}}



Revision as of 04:00, 30 October 2024

Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.
C++ Class hierarchy
CItemAmmo9MM
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp

ammo_9mm is a point entity available in Counter-Strike: Source Counter-Strike: Source and Counter-Strike: Global Offensive Counter-Strike: Global Offensive.

Entity description

This entity is an invisible ammunition entity for weapon_elite, weapon_glock, weapon_mp5navy, weapon_mp5sd, and weapon_tmp.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities

Inputs

Outputs