Ammo 50ae: Difference between revisions

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{{LanguageBar}}
{{LanguageBar}}
{{CD|CItemAmmo50AE|file1=item_ammo.cpp}}
{{ent not in fgd}}
{{ent not in fgd}}
{{this is a|entity|name=ammo_50ae|game=Counter-Strike: Source}}
{{this is a|entity|name=ammo_50ae|game=Counter-Strike: Source}}

Revision as of 14:12, 24 October 2024

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C++ Class hierarchy
CItemAmmo50AE
CItemAmmo
CItem
CBaseAnimating
CBaseEntity
C++ item_ammo.cpp
Icon-NotInFGD.png
This entity is not in the FGD by default.
See below for instructions on making it available.

ammo_50ae is an entity available in Counter-Strike: Source Counter-Strike: Source. It is an invisible ammunition entity for weapon_deagle.

Keyvalues

Name (targetname) <string>[ Edit ]
The name that other entities refer to this entity by, via Inputs/Outputs or other keyvalues (e.g. parentname or target).
Also displayed in Hammer's 2D views and Entity Report.
See also:  Generic Keyvalues, Inputs and Outputs available to all entities